Wow. This dude is prolific! He even got Iwata's stamp of approval back in the day.
If you think the genies are a bit much, you should see their take in the japanese version. :)I really wanted to enjoy this game but its tone is really outputting. One minute it's has junevile but charming humor and the next it's weird almost sexual. The protagonist looking like a child and being flirted with by grown men (the genies)... It freaks me out. Its a shame because the genies are pretty fun characters but the sexual innuendos? It's a bit much.
Glad you are having a good time co-operatively! This definitely seems like the kind of game you get together occasionally to trade stuff and have fun, rather then a full co-op experience. Hopefully both of you get some rad stuff to share!My SO and I both picked this game up as a risky bet, and we're really enjoying playing it together so far. We just finished up DC rank 2. I really wish you could play more of the game co-op, but I'm hoping as we progress there will be more and more side quests compared to "Story" quests.
The localization on this game is pretty crazy, but I find that kind of enjoyable though I could definitely do without Covfefe Cafe. Feels almost like they went full Funimation Ghost Stories dub with some of the lines. The song for the end boss of Chapter 2 was excellent.
Yeah, controversial references will get plenty of attention, that’s for sure!Let me begin by saying I've been shocked by how active this thread was this weekend. I really thought the game would pass everyone by. Unfortunately most of the discussion has been about the localization. Such is life!
I'm enjoying the game. I'm not terribly far into it, but it's delivering on what I wanted from it which is tons of charm, mostly in the character, world and enemy design. Level-5 continues to come up with some truly interesting stuff there. The variety they put into their games visually is always impressive.
What I don't like, outside of some of the localization, is the horrid camera. Why this wasn't changed for the Switch release is beyond me. I never once had issues with the camera in the Yokai Watch games, but here I feel like I spend half my time in dungeons turning the camera around to see where enemies or loot are. They probably should have done with a static, iso camera that fits the genre or make it full 360.
Loot is also underwhelming and not only because it's mostly crafting material, but because it's kind of slow in giving out the crafting material. I much prefer when I'm overwhelmed with crafting material to the degree I don't have to try too hard to track down and grind for more. Here, I feel like it's part of the main loop and can only be described as gameplay time padding. (Does it have something to do with the Jara's being collectible in the original release?)
This is a big ask, but Tutti Frutti could've used a revamp for the Switch release by making it bigger or more spaced out. The game chugs in town and I think spreading out the buildings would have helped with that. I'm truly nit picking here, but I do feel a tad claustrophobic when in town. Part of that is likely the camera. ;)
Otherwise, I'm getting what I came here for. Charm and some simple ARPG hack and slash grinding. The simplicity is lifted by the charm, but I'm sure it'll wear out its welcome sooner than a more in-depth ARPG might. Until then, I'm happy with what it's doing, niggles aside.
Some of the special materials that aren’t in quest rewards are actually just rare drops from enemies, so you may or may not already be able to get them. I find it really weird that it doesn’t present you with any drop information for that reason; Google Translate + a JP guide is working but a hassle to do, especially on my phone if I’m being lazy.I’m also having fun with the game part! It’s a little lame when you have a deficit in certain materials, since you often need to repeat certain missions to build up again, but it’s fun so far! Only other issue is that the coolest stuff needs Special materials that look impossible to find early on, which sucks, since I wanna make my guy the coolest looking around!
Yeah, Jaras are only really powerful against the enemy types they excel with. That’s why it’s good to collect a bunch rather then improve a few to max, that way you can auto-equip the most powerful Jaras for any particular quest.
Ah, I see I haven't encountered dragon type enemies with it so, that makes senseYeah, Jaras are only really powerful against the enemy types they excel with. That’s why it’s good to collect a bunch rather then improve a few to max, that way you can auto-equip the most powerful Jaras for any particular quest.
The rarer ones are particularly more powerful against certain enemies, so you’ll deal way more damage against those with the rare ones.
Honestly, I only Auto-equip Jaras, clothing and accessories can provide different resistances to elements and status effects, but I don’t see it being as worthwhile as the drop rate increases and self expression particular styles gives you, and the potentially powerful effects your favorite accessory can provide.
It was definitely westernized, but xenophobic? Seems like a gigantic stretch, unless I'm forgetting something (definitely possible).
Well I guess that's up to interpretation. I just find taking a work seeped in Japanese culture and then doing everything to remove that culture or mask it for assumed market appeal to be very xenophobic.It was definitely westernized, but xenophobic? Seems like a gigantic stretch, unless I'm forgetting something (definitely possible).
Don't get me wrong--trying to pretend the game takes place in America instead of Japan is super lame and removes a lot of the potential charm, but I don't recall any anti-other sentiments whatsoever.
I also heard that Overload Skills, skills that are more powerful, but hurt you in using them, are also very desirable when mixed with Wand Jaras that can heal you or a group to offset the damage.“GameFAQs Poster” said:
- Most damage is purely based on characters stats.
- Only banes or bonus stats on weapons increase that damage.
- Upgrading your weapons only increases durability (JP gauge).
- Focus on JP reduction bonuses and Upgrading for weapons if you want to reduce the amount of swapping.
- Try to carry weapons of varied banes as not to be at a disadvantage (weak dmg)
There are quests, the food called the Dragon Waffle, and equipment passives that increase exp gain. If you feel underleveled, I recommend equipping whatever you have with these effects and doing some co-op online if you can.
Thanks a lot!There are quests, the food called the Dragon Waffle, and equipment passives that increase exp gain. If you feel underleveled, I recommend equipping whatever you have with these effects and doing some co-op online if you can.
Also, if you are hurting for some early stat boosts, go into your pix-e-profile or something and you’ll be able to apply stat points to a variety of places. I reccomend getting everything their first level for the stat boosts, and then working on Inginuity to get that sweet attack speed passive!
Luck can only be boosted with Karma Balms, gained from the Pick-A-Prize as the forever present third prize. if you take the advice I gave earlier and do some light reset work to see which prizes you’d get before you progress it by doing a dungeon, try to get as many of those as you can, since better luck makes more things drop!
Honestly, if you are lucky enough to get any Jaras or Accessories that give you a +6 Strength, especially if it’s paired with another effect or + Strength, keep that thing! Use it, it’ll make you so much more powerful!