- Jan 3, 2019
Second Son was fine but a huge downgrade after 2.
one on vita was goodKillzone was never a good franchise with it's sluggish controls. Horizon was the best thing to happen to Guerilla. When I saw kilkxone was a launch title and people got excited as if it's gameplay quality was on par with COD or battlefield? Felt like I was in the twilight zone
I loved Infanous Second Don though. Good showcase of the system and movement felt great.
You have to consider the time the games were released. infamous 1 was a brand new experience that was fun and showed a lot of promise. Infamous 2 took that formula and improved on it in a big way. The new powers were great, the gameplay was tightened up a ton, everything was smoother. Infamous SS had new hardware and by far the best visuals of the bunch. I think people just expected more. It was essentially just a reskinned infamous... it felt like it had even less than I2 to me, but even if you consider them equal, the game came out on a new generation of hardware and did nothing to really change the formula. Games don't have to shake things up too much if they're great, but infamous was very repetitive and that was always the knock on it. The side quests were incredibly shallow, dull, and again repetitive. Things like going from district to district to do the same small handful of quests such as shooting cameras off of buildings or whatever is just boring. All that being said, Infamous certainly wasn't a bad game at all, it just was lackluster and another addition to a slower start for sony first party to the ps4 era.I'm always a little surprised when I hear people saying they thought Second Son was the worst Infamous (and it's definitely not just the OP, I think that sentiment is at least somewhat common). Second Son is probably my favourite of the series. It looks great, it feels more refined than the first two games (the number of times I've done stupid shit in 1 and 2 like try to jump onto a power line and miss, or fail to find the magic climby bit and fall two stories instead), the powers are neat, and I like the characters a lot more. And honestly, it did feel smaller than the other Infamous games but it never felt lacking in content; it was just the right size for me.
Shadow Fall wasn't terrible, but it wasn't even the best Killzone game released that year. That said, nearly all of my issues have to do with the story; it's pretty mechanically sound and it also looks good.