An old favorite feature returns: Q&ERA is back! This time we'll be collecting questions for Remedy Entertainment, makers of Max Payne, Alan Wake, Quantum Break, and Control. Members can submit questions for the next 5 days, 7 hours, 25 minutes, 16 seconds. Submissions will close on Dec 12, 2019 at 12:00 AM.
Jim Ryan: “Vita was brilliant in many ways, and the actual gaming experience was great, but clearly it’s a business that we’re no longer in”
I feel like they didn't know how to market the thing. I don't know if I have the expertise to tell Sony what they could have done differently, but it feels like they just went with "PSP 2" and when that didn't work, they just fumbled and didn't know what to do next. So they just stopped marketing it O_O
Sony's basically (been) making me a Nintendo first gamer again with their poor handling of their handheld efforts. Thank Sony, Nintendo!
And with their games following foot pretty much in terms of design and such... Yeah.
Just like it was as a kid, Nintendo handheld first and foremost, then a PlayStation as a sporadicly used second system. We're really existing in cicles. Dark Souls sends its regards.
Unfortunately, Sony made a number of fundamental mistakes in designing the Vita that made it extremely difficult to course-correct, and they decided course-correction was too expensive in the context of them pouring resources into righting the PS3's ship (and ultimately supporting the PS4).