Dreams |OT| What Games Are Made Of

Border

Member
Oct 25, 2017
10,331
Really ya I’ve ran into like 5 where the characters you play as is a cat lady with voluptuous body parts 😂 I mean the games end up being alright I just find it funny how many I have seen haha
Do they have creators who are plugging their NSFW Patreon accounts? On Sunday I ran into my first game that was basically just intended to route players to the creator's busty anime girl Patreon.
 

Thewonandonly

Avenger
Oct 25, 2017
2,153
Utah
Do they have creators who are plugging their NSFW Patreon accounts? On Sunday I ran into my first game that was basically just intended to route players to the creator's busty anime girl Patreon.
Na I don’t think so I just play the dream surf where the pick random games for you. Most likely the people creating the game needed an avatar and saw something they liked and choice it haha
 

MegaSackman

Member
Oct 27, 2017
6,844
Argentina
Finally finished the base model for my character, it took me less time than expected to complete the body. The hands are terrible but I didn't have more time so I just did a blocky fist to finish it. I wonder if I could do a hand with joints... gonna be a pain in the ass for sure.

Have to do some clothes next.

 

Evolved1

Member
Oct 27, 2017
1,416
Pennsylvania
Finally finished the base model for my character, it took me less time than expected to complete the body. The hands are terrible but I didn't have more time so I just did a blocky fist to finish it. I wonder if I could do a hand with joints... gonna be a pain in the ass for sure.

Have to do some clothes next.

There are plenty of rigged hands already on dreamverse.
 

MrKlaw

Member
Oct 25, 2017
10,153
Ok. So I need help. I have a gun. Let's call it gun A. It's modelled, has a bunch of logic attached to it. bullet firing, overheating, reloading, sound effects, light effects. It's working exactly as I want. BUT, I need to flip the entire thing to create gun B.

So I grab it. Clone it. And then click L3. seems to have worked but the stupid ammo counter is upside down and can't be rotated. To fix that I can make a new microchip and copy paste gun A's logic across. Which fixes the ammo counter. But breaks the direction the bullets emit...and I cannot rotate the emitter to fix it. I can move it. But not rotate it...why?

Am I doing something wrong here? I just want a gattling gun on both sides of the mech and it's proving to be a massive pain in the ass!
Clone gun A, scope into the group until you just have the fun model selected, then flip? Sounds like you’d need to move the ammo counter etc manually afterwards if you don’t want it flipped too.
 

Kingsora

Member
May 19, 2018
455
This Japanese horror game scared the living sh*t out of me. Great atmosphere. Go play it everyone. Not even has 2.000 likes yet and it's a classic.


 
Oct 29, 2017
4,592
This Japanese horror game scared the living sh*t out of me. Great atmosphere. Go play it everyone. Not even has 2.000 likes yet and it's a classic.


I actually felt sorry for the ghost girl, lol.

It's just that her design was adorable (albeit scary); when she close her eyes & face in front of you with matches up, guess she's lonely...

Props to the creator for designing a ghost that I actually feel empathetic.
 

MrKlaw

Member
Oct 25, 2017
10,153
How do you switch to FK on controller when posing puppets?
hold L2 and rotate each piece - child pieces will lock in place and it'll rotate at the joint with the parent piece.

Its not perfect (angles for rotation can be weird - recommend using sticks to get the gyro to shut the hell up)

I'd like better tools to simplify editing keyframes/tween points, that kind of thing - maybe a dedicated animation timeline with onion skinning for any keyframes that are on the same 'row' in the timeline
 

Nezumi

Member
Oct 25, 2017
976
Hessen, Germany
Somewhat stupid question. Is there a way to not have the lady repeat the imp quest speech every time when you look at a different quest or open the imp quest menu? It's super annoying...
I also have a permanent 4 showing up over the what's new section, even though I clicked on every tab multiple times by now.
 

KORNdog

Member
Oct 30, 2017
3,634
Ok. So I need help. I have a gun. Let's call it gun A. It's modelled, has a bunch of logic attached to it. bullet firing, overheating, reloading, sound effects, light effects. It's working exactly as I want. BUT, I need to flip the entire thing to create gun B.

So I grab it. Clone it. And then click L3. seems to have worked but the stupid ammo counter is upside down and can't be rotated. To fix that I can make a new microchip and copy paste gun A's logic across. Which fixes the ammo counter. But breaks the direction the bullets emit...and I cannot rotate the emitter to fix it. I can move it. But not rotate it...why?

Am I doing something wrong here? I just want a gattling gun on both sides of the mech and it's proving to be a massive pain in the ass!
turns out i was being an absolute idiot. i was trying to rotate the ball end of the emitter direction arrow, thinking the arrow itself would rotate...it doesn't, you need to grab and turn the arrow head itself *doh*