Bleeding Edge Closed Beta |OT| *Teamwork still in beta testing

bcatwilly

Member
Oct 27, 2017
1,875
Okay, so don't sleep on this game people. I played it much earlier during the technical alpha, and it is so much better now. I just had a ton of fun playing some even with "randoms" because we followed the basics of trying to stay together and play your roles and such, but I will also play more later today with my 3 boys which should be fun. This is something different feeling to me, and I still love the crazy art and music of this one.
 

Gero

Member
Oct 28, 2017
2,658
Game looks pretty decent but i think its pretty much DOA as a b2p title on the current market
 

ThreepQuest64

Avenger
Oct 29, 2017
3,633
Germany
The beta lacks much content, as expected, but I did enjoy it. I like the character design, their abilities, the whole objective-based concept and animations look really great. It's a super fun game and I hope they will offer a great ongoing support we see from other similar games. I could imagine playing this for hours after the rounds I had we, luckily, all won! I think having played other class/hero games is an advantage. It took a few minutes to get in the game but then it just worked.

Anyone else have issues completing the introductory quest? I did all everything but its stuck at "complete 1 match"
Me, too.
 

topchill

Member
Oct 28, 2017
25
Fantastic game. I was initially skeptical due to how simple combat is and the overall skill level of the player base, but as we've all improved I've noticed just how strategic the game can be. I think they might've done the right thing by making it somewhat accessible for casuals, but tryhards will still dominate this game.

I'm having a TON of fun playing Cass, an underrated character for sure. I just had a 15/0 k/d game with her and the opposing (decent) team were totally stumped. I also like Kulev (Haitian Creole for "couleuvre", in turn French for "serpent")... a surprisingly strong damage dealer and healer. The characters really start to shine once you get a good set of mods equipped.

I think Ninja Theory have some work to do to improve player experience (UI, balancing, game cues, more dojo settings), but they're on the right track. I'm looking forward to release.
 

Rodan

Member
Nov 3, 2017
385
I am really loving my time in this beta. I'm getting major King Fu Chaos vibes! Some thoughts so far:

As others have said, getting onto a hoverboard should be more seamless and faster. The movement speed on a board should be increased slightly.

I hope to see more characters incoming, although I think I'm a Kulev main, most of them don't "speak" to me. I love the character designs, animations, voice acting, etc.

I'd like to see the respawn timer shortened by like, half. It takes a while to get to the fight so why spend so much time in stasis?

I agree this would do better as F2P but I've got it on GamePass and I'd pay for it if I had to.
 

Charsace

Member
Nov 22, 2017
1,118
This is the best team fight moba I've played. Just wish it had a full on moba mode with creeps. Some people are really annoying though. how do you not realize that running off alone gets you killed.
 

Nida

Member
Aug 31, 2019
1,618
Lynnwood, Washington
I'm curious if incentivizing people to group up with something like bonus XP something similar would increase cooperation.

Maybe have a currency you gain exclusively through teamwork activities that has a ton of cool unlocks?
 
Oct 26, 2017
2,507
I only had time to play one game--but, I think this is pretty dang fun! The maps are really big, and my initial gut reaction is that a sprint could be nice, but I guess that's what the hoverboards are for. The gameplay's really scratching the itch that Gigantic left behind, which is game that I really liked. With it being on Game Pass and having cross play between Xbox and PC, I think this could have a good playerbase! I wish the best for this game--I'll be getting it for sure!



I'm really digging El Bastardo and Miko's gameplay, and I really dig the designs of all the characters, so I can see myself playing a lot of them.
 

thetrin

Member
Oct 26, 2017
2,283
Osaka Japan
Really enjoyed my time with the beta over this weekend. Mostly played Daemon, and did really well with him. His stealth is a really great tool, and I like how long it lasts. Allows you to do some really tricky things.

One thing I appreciated was that there is some nuance to combat. RT to reset an encounter and then dash back in to pick up a combo. Tapping X in the air will do an air combo while holding X will get you a slam down attack. That's been mad useful when getting the drop on enemies in power cell delivery rounds.
 

Spartan117-TR

Member
Feb 26, 2019
35
Had a blast with beta especially with friends, this game is pure fun, so many matches we came from being almost defeated to beat them with smart play and adjusting our strategies. Felt soooo good.Only issue i had was framedrops even on Xbox One X.
 

haradaku7

Member
May 28, 2018
903
When you are think about a game when not actually playing it you know it's doing something right. I'm bummed out I would get to play it till next beta or when the game releases.

It's way to early to say this and I know people don't like guest character begging but does anyone else think this game would be perfect for some guest stars? All I kept thinking whole time playing nidhogger was how great riggs from brutal legend would fit in.
 

Garrett 2U

Avenger
Oct 25, 2017
2,618
I played 10 hours. Do we know if progress carries over to launch? I hope at least cosmetics unlocked do.

Game is awesome. I saw some on Reddit claiming the game doesn’t have a skill gap, but I’m really not sure what they are even talking about. I had many close games and fights that came down to individual outplays or better teamwork.
 
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Theorry

Member
Oct 27, 2017
24,560
I played 10 hours. Do we know if progress carries over to launch? I hope at least cosmetics unlocked do.

Game is awesome. I saw some on Reddit claiming the game doesn’t have a skill gap, but I’m really not sure what they are even talking about. I had many close games and fights that came down to individual outplays or better teamwork.
Progress carries over.
 

Tregard

Member
Oct 27, 2017
4,309
I had quite a few close matches, it really seems to come down to whether or not or team is willing to stick together. On a few occasions I would respawn, see all 3 of my team members are in different places, and feel entirely lost.
 
Oct 26, 2017
2,507
A couple of folks in here made concerns about the roster size, and I too hope that we see more characters in the roster before the game launches.

There are two games that come to mind; Gigantic and Anarchy Reigns, both similar style games to Bleeding Edge, and both of those games started with a 16 character roster. Right now, Bleeding Edge has 11 characters, with one more to be revealed currently. I hope the game can get 16 characters at launch—I think that would be ideal before future content updates.

It's way to early to say this and I know people don't like guest character begging but does anyone else think this game would be perfect for some guest stars? All I kept thinking whole time playing nidhogger was how great riggs from brutal legend would fit in.
I think characters from Anarchy Reigns would be perfect for this game. Put in Jack Cayman and Big Bull, for a DPS and a tank role, respectively. I can’t think of who would be a good support...maybe Sasha.
 

haradaku7

Member
May 28, 2018
903
not bad, not bad. I really don't expect this to review well and I think release will be very bare bones. I will 100% be playing it like a daemon but I hope microsoft and NT stick with and turning into a word of mouth master piece with a status like warframe.

I can not wait for the next beta.
 

bevishead

Member
Jan 9, 2018
289
I played the beta for 2 - 3 hours. I thought the game was pretty boring, but I kept playing to get a good feel for many characters. I do like the theme, characters designs, and team play. I feel the game can and will improve with time.