Is there a 400 kill orundum bonus? Seems its repeatable. I can manage 316 right now, but I can repeat it 10 times to get my 1200.
Clearing Lungmen (not Chernobog) increases your weekly Orundum limit from 1200 to 1600, you get it in stages of the kill rewards, with it going up bit by bit till you hit 1600 with a full clear.
Yes they are the most versatile healer in the game. Shining and Nightingale are good too but their use is niche compared to both Silence and Ptilopsis. Silence can heal on demand anywhere in the map and Ptilopsis has the strongest burst heal.
I think most people wait until they can clear the first tier than just buy the stuff they need from the second for promotions and skill-ups as needed and don't bother with the third tier.
You've got the free one from this event. If you dont like them dont bother. 15 Prime is not cheap.
If you're not going to use them, what's the point of owning them? As a launch player, you probably have Amiya's launch event skin anyway.
They do come back, so it won't give you launch player cred either way. Newspaper Girl Amiya is probably better for that.
It was useful for me before I got perfume as a pseudo aoe healer. Or when you planned poorly and a unit is out of range of healing and you don't wanna scrap a run.
Eh 5 time of perfect run in lung men already full clear it
Yes, if you were going to convert prime to orundum anyway they give you the same rate but with extra stuff on top.
Yep they're always worth it if you're planning to do pulls anyway. Later on they cost more but you also get way more currency so they always are strictly better than just straight up pulls.
Look forward to the flat 180K for the upgrade as well
Warfarin looks like if you wanna use her second skill you have to set it up where only the unit you want buffed is in her range otherwise it's too unreliable.GT-HX-3 Challenge mode clear! And with that I've finally finished the event!
Those 45 certs spent on Texas was totally worth it. Her plus Courier really stabilised my early game. And that stun works great against hard to tank enemies like Big Bob.
Another surprise was Warfarin. I still don't know how to use her skill 2 well (it keeps going on the tank), but skill 1 heals for a lot.
That does seem to be the way, but hard to engineer that situation in game so far, especially when her passive wants her healing area to be in the kill zone (aka next to the tank)
If you can't complete the shop, i guess so, but its a choice between something limited (Grani Tokens) vs something really efficient (mats). Personally I would just go for the tokens, since she's been a useful vanguard so far, and I also hate missing out limited stuff when I don't have to. I'm also in no hurry game-wise since there's no PVP and also no multiplayer PVE (where you might need to be of a certain level so as not to drag the team down). That said, being able to complete the challenge modes this time was a nice surprise, and hopefully proper placements of E1 units can still clear future stages.